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| Players | 2–6 |
|---|---|
| Age range | 15+ |
| Setup time | 5 minutes |
| Playing time | 90 minutes |
| Random chance | Medium - dice |
| Skills required | General knowledge, Popular culture |
Trivial Pursuit is a board game in which progress is determined by a player's ability to answer general knowledge and popular culture questions. The game was created in 1979 by Scott Abbott, a sports editor for The Canadian Press, and Chris Haney, a photo editor for Montreal's The Gazette. After finding pieces of their Scrabble game missing, they decided to create their own game.1 With the help of John Haney and Ed Werner, they completed development of the game, which was released in 1982.2
In North America, the game's popularity peaked in 1984, a year in which over 20 million games were sold. The rights to the game were licensed to Parker Brothers (now part of Hasbro) in 1988, after initially being turned down by the Virgin Group; in 2008, Hasbro bought out the rights in full, for US$80 million.3 As of 2004[update], nearly 88 million games had been sold in 26 countries and 17 languages. Northern Plastics of Elroy, Wisconsin produced 30,000,000 games between 1983 and 1985.
Dozens of question sets have been released for the game. The question cards are organized into themes; for instance, in the standard Genus question set, questions in green deal with science and nature. Some question sets have been designed for younger players, and others for a specific time period or as promotional tie-ins (such as Star Wars, Saturday Night Live, and The Lord of the Rings movies).
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Gameplay
The object of the game is to move around the board by correctly answering trivia questions. Questions are split into six categories, with each one having its own color to identify it; in the classic version of Trivial Pursuit, the Genus edition, these are Geography (blue), Entertainment (pink), History (yellow), Arts & Literature (brown), Science & Nature (green), and Sports & Leisure (orange). The game includes a board, playing pieces, question cards and a box and small plastic wedges to fit into the playing pieces.
Playing pieces used in Trivial Pursuit are round and divided into six sections. A small, plastic wedge can be placed into each of these sections to signify when a question from a certain category has been correctly answered. The pieces resemble pie slices that fit into a circular piece to make a pie.
During the game, players move their playing pieces around a track which is shaped like a wheel with six spokes. This track is divided into spaces of different colours, and the centre of the board is a hexagonal shape. At the end of each spoke is a "category headquarters" space. When a player's counter lands on a square, the player answers a question according to the color of the square, which corresponds to one of the six question categories. If the player answers this question correctly their turn continues; if the player's piece was on one of the category headquarters spaces, they collect a small wedge of the same colour, which fits into their playing piece. Some spaces say 'roll again' giving an extra roll of the die to the player which has landed there. Any number of playing pieces may occupy the same space at the same time.
Questions are written on cards. There are six questions on each card, one from each category. The answers to the questions are on the back of the cards. These cards are in turn stored inside a small box.
Once a player has collected one wedge of each color to fill up their playing piece, they make their way toward the hexagonal hub and answer a question in a question category selected by the other players. If this question is answered correctly then that player has won the game. Otherwise the player must leave the centre of the board and try again on their next turn.
Extra sets of cards with new questions can be purchased separately in order to enhance the game. Special versions of the game have also been made for different players, for example with easier questions for younger players, and numerous special editions are available with questions on certain popular subjects. Examples are the Star Wars and Lord of the Rings editions.
Editions
Over the years, numerous editions of Trivial Pursuit have been produced, usually specializing in various fields. The original version is known as the Genus edition (or Genus I). Several other general knowledge editions(such as Genus II) have followed.
Controversies
Fred Worth lawsuit
In October 1984, Fred L. Worth, author of The Trivia Encyclopedia, Super Trivia, and Super Trivia II, filed a $300 million lawsuit against the distributors of Trivial Pursuit. He claimed that more than a quarter of the questions in the game's Genus Edition had been taken from his books, even to the point of reproducing typographical errors and deliberately placed misinformation. One of the questions in Trivial Pursuit was "What was Columbo's first name?" with the answer "Philip". That information had been fabricated by Worth and placed in his book to catch anyone who might try to violate his copyright.
The inventors of Trivial Pursuit acknowledged that Worth's books were among their sources, but argued that this was not improper and that facts are not protected by copyright. The district court judge agreed, ruling in favor of the Trivial Pursuit inventors. The decision was appealed, and in September 1987 the United States Court of Appeals for the Ninth Circuit in California upheld the ruling. The issue was taken to the Supreme Court of the United States, which rejected Worth's arguments in March 1988.
David Wall lawsuit
In 1994, David Wall of Cape Breton, Nova Scotia, launched a lawsuit against the game's creators. He claimed that in the fall of 1979, he and a friend were hitchhiking near Sydney, Nova Scotia, when they were picked up by Chris Haney. Wall claimed that he told Haney about his idea for the game in detail, including the shape of the markers.
Wall's mother testified she found drawings of his that looked like plans for a Trivial Pursuit-like game, but the drawings had since been destroyed. Wall's friend, who was allegedly hitchhiking with him that day, never testified. Haney said he never met Wall.
Over the years, there was much legal wrangling, notably around whether the suit should be decided by a judge or jury. On June 25, 2007, the Nova Scotia Supreme Court ruled against Wall.4
Dumbing down accusations
In the United Kingdom, Trivial Pursuit players have complained that recent versions of the game are dumbed down in comparison to previous editions, with easier questions and more focus on celebrities and show business.5
Television
A version of Trivial Pursuit hosted by Wink Martindale aired on The Family Channel in the United States from 1993 to 1995. A syndicated version entitled Trivial Pursuit: America Plays launched on September 22, 2008. It is hosted by Christopher Knight, though Mark L. Walberg hosted an unaired pilot.67
BBC Television produced a Trivial Pursuit game show based on the game in the UK hosted by Rory McGrath. Another British version (with rules/format similar to the Wink Martindale version) was hosted on The Family Channel (now Challenge) by Tony Slattery. Birgit Lechtermann hosted a version for VOX in Germany from 1993 to 1994.
In 1988, a made-for-television movie entitled Breaking all the Rules: The Creation of Trivial Pursuit was aired. Treated largely as a comedy, the movie featured the music of Ginette McLeod and portrayed the creators of the game as three beer-loving Canadians.
In September 2004, Roger Lodge hosted a sports trivia game show on ESPN based on Trivial Pursuit. Called ESPN Trivial Pursuit, it lasted five episodes.
The game is sometimes incorrectly called "Trivial Pursuits". This common mistake is illustrated in the "Jolly Boys' Outing" episode of Only Fools and Horses, in which Del Boy refers to the game by this name, despite the other characters using its correct name.
In Spain, a version of the show called Trivial Pursuit: Spain Plays will premiere in September 2008 on Antena 3. The Spanish version will have hourlong episodes.8
Trivial Pursuit was featured in the Seinfeld episode "The Bubble Boy", in which George Costanza and his girlfriend Susan play Trivial Pursuit with a boy in a bubble. The game ends prematurely when George disputes the answer to the question "Who invaded Spain in the 8th century?" Donald answers "the Moors", but the card says "the Moops" due to a misprint, and George refuses to give Donald credit. Donald attacks George, and the "bubble" is punctured and depressurized in the struggle.
References
- ^ The History of Trivial Pursuit
- ^ Trivial Pursuit History
- ^ Trivial Pursuit sells for a non-trivial sum: $80 million US
- ^ Hitchhiker loses Trivial Pursuit rights battle - ABC News (Australian Broadcasting Corporation)
- ^ Trivial 'brain-teasers' enrage game's fans
- ^ Debmar-Mercury Developing Trivial Pursuit TV Show - 10/23/2007 3:34:00 PM - Broadcasting & Cable
- ^ tpamericaplays.com Trivial Pursuit: America Plays website
- ^ C21Media:
External links
Multimedia
- CBC Archives CBC Television on the invention of Trivial Pursuit (1979)
Wikipedia content modification information:
- This page was last modified on 7 January 2009, at 18:22.
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